Table of Contents

Class AssetBindingBuilder<TAsset>

Namespace
Plugins.Saneject.Runtime.Bindings.Asset
Assembly
Saneject.Runtime.dll

Fluent builder for configuring asset bindings in a Scope. Allows specifying how to locate UnityEngine.Object assets via direct instance, Resources, or AssetDatabase. Returned from BindAsset<TAsset>() or BindAssets<TAsset>().

public class AssetBindingBuilder<TAsset> where TAsset : Object

Type Parameters

TAsset
Inheritance
object
AssetBindingBuilder<TAsset>

Constructors

AssetBindingBuilder(AssetBinding)

Initializes a new instance of the AssetBindingBuilder<TAsset> class.

public AssetBindingBuilder(AssetBinding binding)

Parameters

binding AssetBinding

The Plugins.Saneject.Runtime.Bindings.Asset.AssetBinding to configure.

Methods

FromAssetLoad(string)

Locate the UnityEngine.Object asset at the specified path using UnityEditor.AssetDatabase.LoadAssetAtPath(string, System.Type).

public AssetFilterBuilder<TAsset> FromAssetLoad(string assetPath)

Parameters

assetPath string

The asset path.

Returns

AssetFilterBuilder<TAsset>

A AssetFilterBuilder<TAsset> to further configure the binding.

FromFolder(string)

Locate all UnityEngine.Objects of type TAsset in the specified folder using UnityEditor.AssetDatabase.FindAssets(string, string[]).

public AssetFilterBuilder<TAsset> FromFolder(string folderPath)

Parameters

folderPath string

The folder path.

Returns

AssetFilterBuilder<TAsset>

A AssetFilterBuilder<TAsset> to further configure the binding.

FromInstance(TAsset)

Provides a specific UnityEngine.Object instance.

public AssetFilterBuilder<TAsset> FromInstance(TAsset instance)

Parameters

instance TAsset

The asset instance.

Returns

AssetFilterBuilder<TAsset>

A AssetFilterBuilder<TAsset> to further configure the binding.

FromInstances(IEnumerable<TAsset>)

Provides a specific UnityEngine.Object IEnumerable of instances.

public AssetFilterBuilder<TAsset> FromInstances(IEnumerable<TAsset> instance)

Parameters

instance IEnumerable<TAsset>

The asset instances.

Returns

AssetFilterBuilder<TAsset>

A AssetFilterBuilder<TAsset> to further configure the binding.

FromMethod(Func<IEnumerable<TAsset>>)

Locate multiple UnityEngine.Objects using the provided method.

public AssetFilterBuilder<TAsset> FromMethod(Func<IEnumerable<TAsset>> method)

Parameters

method Func<IEnumerable<TAsset>>

The method to resolve the assets.

Returns

AssetFilterBuilder<TAsset>

A AssetFilterBuilder<TAsset> to further configure the binding.

FromMethod(Func<TAsset>)

Locate the UnityEngine.Object using the provided method.

public AssetFilterBuilder<TAsset> FromMethod(Func<TAsset> method)

Parameters

method Func<TAsset>

The method to resolve the asset.

Returns

AssetFilterBuilder<TAsset>

A AssetFilterBuilder<TAsset> to further configure the binding.

FromResources(string)

Locate the UnityEngine.Object in a UnityEngine.Resources folder at the specified path using UnityEngine.Resources.Load(string).

public AssetFilterBuilder<TAsset> FromResources(string path)

Parameters

path string

The resource path.

Returns

AssetFilterBuilder<TAsset>

A AssetFilterBuilder<TAsset> to further configure the binding.

FromResourcesAll(string)

Locate all UnityEngine.Objects in a UnityEngine.Resources folder at the specified path using UnityEngine.Resources.LoadAll(string, System.Type).

public AssetFilterBuilder<TAsset> FromResourcesAll(string path)

Parameters

path string

The resource path.

Returns

AssetFilterBuilder<TAsset>

A AssetFilterBuilder<TAsset> to further configure the binding.

ToID(params string[])

Only injection sites annotated with InjectAttribute that specify the same ID will resolve using this binding.

public AssetBindingBuilder<TAsset> ToID(params string[] ids)

Parameters

ids string[]

The identifiers to match against injection sites.

Returns

AssetBindingBuilder<TAsset>

The builder instance for fluent chaining.

ToMember(params string[])

Qualifies this binding to apply only when the injection target member (field, property, or method) has one of the specified names.

public AssetBindingBuilder<TAsset> ToMember(params string[] memberNames)

Parameters

memberNames string[]

The field, property, or method names on the injection target that this binding should apply to.

Returns

AssetBindingBuilder<TAsset>

The builder instance for fluent chaining.

ToTarget(params Type[])

Qualifies this binding to apply only when the injection target is one of the specified types or a derived type. The injection target is the object that owns the field, property, or method marked with InjectAttribute.

public AssetBindingBuilder<TAsset> ToTarget(params Type[] targetTypes)

Parameters

targetTypes Type[]

One or more target System.Type objects to match against.

Returns

AssetBindingBuilder<TAsset>

The builder instance for fluent chaining.

ToTarget<TTarget>()

Qualifies this binding to apply only when the injection target is of the given type or a derived type. The injection target is the object that owns the field, property, or method marked with InjectAttribute.

public AssetBindingBuilder<TAsset> ToTarget<TTarget>()

Returns

AssetBindingBuilder<TAsset>

The builder instance for fluent chaining.

Type Parameters

TTarget

The target type this binding applies to.